// game.h

#ifndef GAME_H
#define GAME_H

#include <iostream>

#include "ocean.h"
#include "player.h"

namespace Seahunt
{

class Game 
{
  public:
    Game();
    ~Game();
    void Play( void );
    bool Get_status ( void );
  private:
    Player * player;
    Ocean * ocean;
    bool status;
    enum LIMITS { MAXSHIPS=5, MAXPLAYERS=1, MAXTRIES=100, 
                  MAXTIME=10 }; 
};

}
#endif

