// Utility Class

#ifndef UTILITY
#define UTILITY

#include <iostream>
#include <string>

namespace Seahunt
{

class Utility
{
  public:
    static void UserEntry( std::string label, std::string & entry, int length );
    static void UserEntry( std::string label, int & entry, int min, int max );
    // convert int to ascii
    static std::string itos( int i );
    // convert float to ascii
    static std::string dtos( double d );
    static void ClearScreen( void );
    static void WaitKey( void );
  private:
    enum LIMITS { MAXBUFF = 1024 };
};

}

#endif

